Mind Sliver

D&D 2024 spell: Mind Sliver. Source: Tasha's Cauldron of Everything. level 0, school Enchantment, casting time 1 action, range 60 feet, duration 1 round You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn. This spell's damage increases by 1d6 when you reach certain levels: 5th level (2d6), 11th level (3d6), and 17th level (4d6). Bard: College of Lore Cleric: Arcana Domain Fighter: Eldritch Knight Rogue: Arcane Trickster Sorcerer: Aberrant Mind Sorcerer Warlock Wizard Enchantment 1 action 60 feet 1 round