Part 1: Hidden Chambers - Adventures in the Forgotten Realms: The Hidden Page

Part 1: Hidden Chambers. The adventure begins when the characters discover a secret door and the hidden chambers behind it. The exact location of this secret door can vary based on your campaign's needs. The hidden chambers are depicted in map 1. These hidden chambers teem with dangerous traps meant to protect the book in area 6. Medallion of Safe Passage Marks of safe passage found in the Wizard's Barrow in the previous adventure also work here in areas 1, 2, and 3. Creatures wearing a medallion of safe passage do not trigger the traps installed in areas 1 and 3 but are vulnerable to their effects if those traps are triggered by others in those areas. Map 1 General Features These hidden chambers are made of sturdy, grey stones, dry and dusty with age. Ceilings The chambers have flat, 8-foot ceilings of stone. Light These chambers are unlit and feature no sconces or fixtures for torches or lamps. Sound At first, the chambers are silent. When the traps are activated, the place crackles with lightning and whirs with grinding metal joints and hinges even though the traps are mostly animated by magic. The Secret Door The secret door to Sylvene's hidden chambers has gone undetected and undisturbed for decades. The door itself is a collection of stones exactly matching the wall in which the door is set. It takes a successful 22 Intelligence (Investigation) or Wisdom (Perception) check to locate it. The door can be opened by pressing two stones simultaneously, one above the door and one in the floor at its base. It can be forced open with a 20 Strength (Athletics) check. The door also opens if the keepers of Sylvene's magical refuge call out for help at the pillars on their island demiplane. Therefore it's possible for adventurers to find the door already ajar, making it easy to begin the adventure. 1. Entry Hall Beyond the door, a wide corridor of stone leads to a dull, iron archway. The walls glitter and shine as if silver coins have been set into the walls at irregul...