Chapter 7: Sage - The Book of Many Things
Chapter 7: Sage. The Sage card represents arcane knowledge, foresight, and skill. In that vein, this chapter explores the arcane possibilities held within a deck of cards. It begins with options for arcane characters, including a feat, spells, and background ideas suggested by the deck that add arcane flavor to your character's story. The chapter concludes with two magic items. The Deck of Many More Things consists of cards created by spellcasters trying to add new cards to the Deck of Many Things. The Deck of Wonder is a less powerful-and less dangerous-version of the more famous deck, appropriate for lower-level characters. Character Options This section contains a feat and spells for characters who combine cards and arcane magic, as well as narrative prompts to help you create your character and guide their story. Cartomancer Spells This section contains spells DMs can make available to characters and creatures in their campaigns. The Spells table lists these spells, ordered by level; it also notes each spell's school of magic, whether it requires concentration, whether it bears the ritual tag, and which classes have access to it. 2nd Spray of Cards Conjuration No No Bard, sorcerer, warlock, wizard 3rd Antagonize Enchantment No No Bard, sorcerer, warlock, wizard 4th Spirit of Death Necromancy Yes No Sorcerer, warlock, wizard Spells Heroes of Destiny The Sage Destinies table provides narrative ideas inspired by the Deck of Many Things that you can use while developing your character. The entries in this table are geared toward spellcasters, but they can enrich any character's story. When using this table, you can either choose the entries that speak to you or draw cards from the deck. Balance You were once a member of an order dedicated to keeping magical artifacts out of the hands of those who would abuse their power. Comet A seer predicted you're destined for immense power. Do you seek this power or reject it? Donjon Your dreams include visions of an imprison...