Treasure - Dungeon Master's Guide (2014)

Treasure. Adventurers strive for many things, including glory, knowledge, and justice. Many adventurers also seek something more tangible: fortune. Strands of golden chains, stacks of platinum coins, bejeweled crowns, enameled scepters, bolts of silk cloth, and powerful magic items all wait to be seized or unearthed by intrepid, treasure-seeking adventurers. This chapter details magic items and the placement of treasure in an adventure, as well as special rewards that can be granted instead of or in addition to magic items and mundane treasure. Types of Treasure Treasure comes in many forms. Coins The most basic type of treasure is money, including copper pieces (cp), silver pieces (sp), electrum pieces (ep), gold pieces (gp), and platinum pieces (pp). Fifty coins of any type weigh 1 pound. Gemstones Gemstones are small, lightweight, and easily secured compared to their same value in coins. See the "Gemstones" section for types of stones, gems, and jewels that can be found as treasure. Art Objects Idols cast of solid gold, necklaces studded with precious stones, paintings of ancient kings, bejeweled dishes-art objects include all these and more. See the "Art Objects" section for types of decorative and valuable artworks that can be found as treasure. Magic Items Types of magic items include armor, potions, scrolls, rings, rods, staffs, wands, weapons, and wondrous items. Magic items also have rarities: common, uncommon, rare, very rare, and legendary. Intelligent monsters often use magic items in their possession, while others might hide them away to ensure they don't get lost or stolen. For example, if a hobgoblin tribe has a +1 longsword and an alchemy jug in its treasure hoard, the tribe's warlord might wield the sword, while the jug is kept somewhere safe. Random Treasure The following pages contain tables that you can use to randomly generate treasures carried by monsters, stashed in their lairs, or otherwise hidden away. The placement of treasure is left to...