Dragon Delves: The Dragon of Najkir

Dragon Delves: The Dragon of Najkir

Dragon Delves: The Dragon of Najkir. Introduction. Dragons in Dungeons. Using This Book. Creating a Campaign. Running the Adventures. The Dragon of Najkir. Key Plot Points. Preparation. Running for One Character. Adventure Background. Beginning the Adventure. Skalanthas Strikes!. Najkir Monastery. M1: Cliffside Walkway. M2: Sea Cave. M3: Dock. M4: Barred Entrance. M5: Aviary. M6: Scriptorium. M7: Hospital. M8: Recovery Room. M9: Library. M10: Kitchen. M11: Guest Quarters. M12: Monks' Dormitory. M13: Dining Hall. M14: Privy and Bathroom. M15: Hierarch's Office. M16: Hierarch's Quarters. M17: Meeting and Meditation Hall. M18: Crypt. M19: Weavers' Room. M20: Potters' Room. M21: Ritual Chamber. M22: Maze Vault. M23: North Stairs. M24: South Stairs. M25: Bodyguards' Quarters. M26: Ronnom's Quarters. M27: Storeroom. M28: Pantry. M29: Wine Cellar. M30: Dungeon Cell. M31: Workroom. M32: Dock Posts. M33: Blocked and Submerged Tunnel. M34: Partially Flooded Cave. M35: Damp Stairs. M36: Trip Wire Trap. M37: Partially Flooded Tunnel. M38: Skalanthas's Lair. M39: Dead-End Cave and Sunken Hoard. Conclusion. History of Bronze Dragons. Credits. Dragon Delves. Wizards RPG Team