Caves of Chaos - Heroes of the Borderlands

Caves of Chaos. Beyond the Keep on the Borderlands hide the Caves of Chaos, a network of monster-infested caves where by a wicked cult lurks. Danger awaits foolhardy adventurers who enter the caves-but so do treasure and glory. DM Secret This is for the Dungeon Master's eyes only. Unless text appears in a read-aloud box (like the one below), don't read it to the players. Getting Started The Caves of Chaos Map displays all the locations characters can visit in the Caves of Chaos. The player version of this map doesn't reveal the caves' contents or names, only the cave mouths and their respective elements. Share that map with your players. To begin, read the following boxed text aloud: You pass through a dense forest of gnarled trees with grasping roots, the woods twisting as if to ward you off. Undeterred, you emerge from the tangled thicket into a stark ravine. Its rocky walls rise steeply one hundred feet or so above. Several dark cave mouths pockmark the walls at varying heights. The air is stale and quiet. Among the rocks and dead wood that litter the ravine's floor are the bones of animals and explorers, picked clean by scavengers. Vultures leer at you hungrily from barren branches. Where do you want to go? The Caves of Chaos table summarizes the caves in the order they appear within this. Each cave provides approximately 60-90 minutes of gameplay. The DM version of the map includes the suggested minimum level for each cave; for example, the characters should be level 2 or higher before entering cave F. Cave A functions as a tutorial with helpful sidebars. If this is your first time as the DM, encourage the players to start there. Otherwise, have them choose a cave shown on the map. Once the player characters choose a cave, navigate to that cave's section. A: Kobold Lair A band of kobolds stole a dragon egg, and it hatched! 1+ B: Mephit Lair Mischievous elementals lair in this flooded cave. 1+ C: Nothic Lair A former wizard turned monster studies in this make...