Chapter 4: Air, Earth, Fire, and Water - Princes of the Apocalypse
Chapter 4: Air, Earth, Fire, and Water. In chapter 3, the characters succeeded in exposing some or all of the elemental cults' surface outposts as nests of villainy. However, the Haunted Keeps represent only the tip of the iceberg. Each cult's base of operations lies hidden deep beneath the Sumber Hills in the ancient dwarven redoubt of Tyar-Besil. Clearing the cultists out of the Haunted Keeps deals a sharp setback to the affected cults, but unless the characters follow up on their initial successes by infiltrating the temple complex, the cults recover quickly from their early defeats and return in greater force. Rooting Out Evil The characters might want to assault the four elemental temples as quickly as possible, but they also need to deal with the cults' continuing efforts to corrupt and terrorize the people of the Dessarin Valley. While the characters are busy smashing one temple, the other three cults can do great harm in the area. Between expeditions to Tyar-Besil, the characters would be well advised to continue the investigations they began in chapter 3. Ultimately, the natural disasters, monster incursions, and upswing in raider activity represent symptoms of a common disease: the presence of the Temple of Elemental Evil. No matter which disasters and events the characters choose to respond to, the solution to the region's woes lies in the great dungeon below the Sumber Hills. Urgent Summons Early in this part of the adventure, one or more characters receive messages from their factions, asking for help with other dangers in the area. This opportunity allows you to introduce the players to one of the side treks described in chapter 6. The summons could be a verbal message entrusted to an NPC waiting in the characters' base town. A messenger might brave the wilds to find the characters at their campsite. Magic might be used, such as a sending spell. Whether the party chooses to respond or continue on their current course is up to the players. The Spy's...