Creatures of the Night - Plane Shift: Innistrad
Creatures of the Night. Moonrise Intruder Creepy Doll Demonlord of Ashmouth Flight Alabaster Angel Flight Goldnight Angel Flight of Moonsilver Angel Geist Host of Herons Angel Keeper of the Feather Necro-Alchemist Skaab Vampire Neonate Werewolf (Krallenhorde) Zombie Cat Zombie Rat Zombie Snake Liches Liches are powerful necromancers who fuse the magic of the ghoulcaller with the arcane science of necro-alchemy, preserving themselves in hideous unlife while retaining their sentience and magical power. One lich is known to reside in the Nephalian town of Havengul, but others might exist that are more skilled at hiding their presence. The lich in the Monster Manual can represent these undead necromancers. Demons Demons are the dark counterparts of angels-malevolent creatures of raw black mana. Some were once humans who sold their souls for power, and all are utterly corrupt and evil. As creatures of pure mana, demons can never be truly destroyed. When a demon dies, its essence is scattered for a time, but that essence eventually coalesces into a new form. The power of Avacynian magic keeps the essence of slain demons from creating new demonic forms as quickly as was common in Avacyn's early days. To fight against such magic and extend their influence into the mortal world while keeping out of easy reach of the angels, demons make pacts with cultists and witches, bending those humans to their sinister will. As it did during Avacyn's absence, the most prominent demon cult on Innistrad exists within the highest levels of the hierarchy of Avacyn's church. The influence of the Skirsdag Cult is strong within the Lunarch Council, and that influence has whipped the church into a murderous frenzy in response to the angels' madness. The terrible inquisition that has arisen as a result has proven as great a threat to Innistrad as the angels themselves. Throughout it all, the demons remain hidden, but their reach is greater than it has ever been. Virtually any demon, devil, or...