Races of Ixalan - Plane Shift: Ixalan
Races of Ixalan. Sailor of Means Human (Ixalan) Merfolk (Ixalan; Blue) Merfolk (Ixalan; Green) Vampire (Ixalan) Orc (Ixalan) Goblin (Ixalan) Siren Vampire Feat If your campaign uses feats, a vampire character can take this feat to gain the ability of flight shared by Legion of Dusk skymarchers. Vampiric Exultation Planes and Subraces Three of the races of Ixalan-goblins, merfolk, and vampires-are also found on Zendikar and appear in Plane Shift: Zendikar. They are presented here as races unto themselves, but in effect, the Vampire (Ixalan) and the Vampire (Zendikar) can be treated as two subraces of the same vampire race. The core merfolk race presented here is the same as Merfolk, so Merfolk (Ixalan; Green) and Merfolk (Ixalan; Blue) are simply additional subraces. For vampires, these traits presented in Plane Shift: Zendikar are features of the Vampire (Zendikar) of vampires: Ability Score Increase Your Intelligence score increases by 1. Null Transformation A humanoid killed with your Bloodthirst ability becomes a Vampire Null. The Ixalan vampire's increase to Wisdom and Feast of Blood trait are features of the Vampire (Ixalan). For goblins, each of the Zendikar subraces gains the following traits: Ability Score Increase Your Constitution score increases by 2. Grit You have resistance against acid and fire damage. In addition, when you are wearing no armor, your AC is equal to 11 + your Dexterity bonus. The Ixalan goblin's increase to Dexterity and Agile Climber trait are features of the Goblin (Ixalan).. Plane Shift: Ixalan. Wizards RPG Team