Appendix C: Discoveries - Tomb of Annihilation
Appendix C: Discoveries. Chult is a land filled with untold wonders and lost treasures. Adventurers will discover this for themselves as they explore the peninsula's uncharted wilderness. Flora and Fauna This section describes unusual wildlife native to Chult. Any character with proficiency in the Nature skill recognizes one of these plants or creatures on sight, and can recall its properties with a successful 15 Intelligence (Nature) check. If the character is a native of Chult, this check is made with advantage. The wildlife described here can be bought and sold in Port Nyanzaru and other settlements for the amounts listed in the Flora and Fauna table. Some of these things inflict the poisoned condition on a creature for an hour or more. Remember that lesser restoration and similar magic can end that condition. Dancing monkey fruit 5 gp Menga leaves (1 ounce) 2 gp Ryath root 50 gp Sinda berries (10) 5 gp Wildroot 25 gp Wukka nut 1 gp Yahcha 1 gp Zabou 10 gp Flora and Fauna Dancing Monkey Fruit This rare magical fruit produces enough juice to fill a vial. Any humanoid that eats a dancing monkey fruit or drinks its juice must succeed on a 14 Constitution saving throw or begin a comic dance that lasts for 1 minute. Humanoids that can't be poisoned are immune to this magical effect. The dancer must use all its movement to dance without leaving its space and has disadvantage on attack rolls and Dexterity saving throws, and other creatures have advantage on attack rolls against it. Each time it takes damage, the dancer can repeat the saving throw, ending the effect on itself on a success. When the dancing effect ends, the humanoid suffers the poisoned condition for 1 hour. Menga Leaves The dried leaves of a menga bush can be ground, dissolved in a liquid, heated, and ingested. A creature that ingests 1 ounce of menga leaves in this fashion regains 1 hit point. A creature that ingests more than 5 ounces of menga leaves in a 24-hour period gains no additional benefit a...