Stranger Things: Welcome to the Hellfire Club

Stranger Things: Welcome to the Hellfire Club

Stranger Things: Welcome to the Hellfire Club. Introduction. Choose Your Role. Getting Started. Running the Adventures. The Vanishing Gnome. Key Plot Points. DM Preparation. Adventure Background. Beginning the Adventure. Dungeon of Shadows. D1: Chamber of Choice. D2: Wasteland of Filth. D3: Labyrinth of Doom. D4: Forge of Gibbletrax. D5: Den of Itsy. D6: Altar of Yeenoghu. S1: Chamber of Bad Choices. S2: Wasteland of Filthy Vines. S3: Labyrinth of Gloom. S4: Forge of Annihilation. S5: Den of Bitsy. S6: Altar of Vecna. Conclusion. Scream of the Crop. Key Plot Points. DM Preparation. Player Assistance. Adventure Background. Beginning the Adventure. Farm Tunnels. T1: Entrance Tunnel. T2: Fungus-Infested Tunnel. T3: Spore-Filled Tunnel. T4: Ankheg's Nest. T5: Foggy Chamber. T6: Boneyard. T7: Vine-Covered Tunnel. T8: Crypt Antechamber. T9: Gunthar's Crypt. Conclusion. Ballad of the Rat King. Key Plot Points. DM Preparation. Player Assistance. Adventure Background. Beginning the Adventure. Oakshore Docks. 01a: Cobbler's Storefront. 01b: Cobbler's Workshop. 02a: Carpenter's Home. 02b: Carpenter's Workshop. 03a: Tailor's Storefront. 03b: Tailor's Secret Room. 04: Tavern. 05: Herbalist's Shop. 06: Alley. 07a: Abandoned House Living Area. 07b: Abandoned House Bedroom. 08: Pier. Conclusion. Devil, Metal, Die!. Key Plot Points. DM Preparation. Player Assistance. Adventure Background. Deal with the Devil. Beginning the Adventure. Hellfire Dome. H1: Hellfire Arena. H2: Fiend Feud. H3: Demonic Incursion. H4: Sanctuary of Yeenoghu. H5: Infernal Court. H6: Infernal Prison. H7: Demodragon Lair. Conclusion. Magic Items. Monsters & NPCs. Handouts. Evil Dwells Here Note. From the Abyss. The Contract. Missing Poster. Writ of Authorization. Pre-Generated Characters. Credits. Stranger Things. Wizards RPG Team