Rakdos Cultist
D&D 2024 background: Rakdos Cultist. Source: Guildmasters' Guide to Ravnica. skills Acrobatics, Performance Skill Proficiencies: Acrobatics, Performance Tool Proficiencies: One type of musical instrument Languages: Choose either Abyssal or Giant Equipment: A Rakdos insignia, a musical instrument (one of your choice), a costume clothes, a hooded lantern made of wrought iron, a 10-foot length of chain with sharply spiked links, a tinderbox, 10 torch, a set of common clothes, a belt pouch containing 10 gp (a mix of Azorius and Boros 1-zino coins), and a bottle of sweet, red juice A Flair for the Dramatic Rakdos performance styles typically fuse standard circus-style acrobatics with fire, wrought-iron spikes and hooks, and monsters. You can roll a d8 or choose from the options in the Performance Options table to determine your preferred style of performance. 1 Spikewheel acrobat 2 Lampooning satirist 3 Fire juggler 4 Marionette puppeteer 5 Pain artist 6 Noise musician 7 Nightmare clown 8 Master of ceremonies Performance Options Feature: Fearsome Reputation People recognize you as a member of the Cult of Rakdos, and they're careful not to draw your anger or ridicule. You can get away with minor criminal offenses, such as refusing to pay for food at a restaurant or breaking down a door at a local shop, if no legal authorities witness the crime. Most people are too daunted by you to report your wrongdoing to the Azorius. Rakdos Guild Spells Prerequisite: Spellcasting or Pact Magic class feature For you, the spells on the Rakdos Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.) Cantrip fire bolt, vicious mockery 1st burning hands, dissonant whispers, hellish rebuke 2nd crown of madness, enthrall, flaming sphere 3rd fear, haste 4th confusion, wall of fire 5th dominate person Rakdos Guild Spells Your magic often produces a flashy spectacle, wreathi...