
Vizier
D&D 2024 background: Vizier. Source: Plane Shift: Amonkhet. skills History, Religion Skill Proficiencies: History, Religion Tool Proficiencies: One type of artisan's tools, one type of musical instrument Equipment: A set of artisan's tools or a musical instrument (one of your choice), a scroll of your god's teachings, a vizier's cartouche, a set of fine clothes, and a pouch containing 25 gp Feature: Voice of Authority Your voice is the voice of your god, at least in theory. Your job might include training and instructing initiates, and they are required to obey you. In any circumstance, an initiate is expected to defer to your voice and obey your commands. If you abuse this authority, though, your god might personally punish you. Suggested Characteristics A vizier's characteristics strongly reflect the ideals and personality of the god they serve. 1 Everything I do, I do gracefully and deliberately, and with complete confidence. (Oketra) 2 Nothing can shake my rock-hard focus. (Oketra) 3 When I am at peace, I am an oasis of perfect calm in the world. When I am roused to anger, I am an embodiment of terror. (Kefnet) 4 I enjoy teasing acolytes and initiates with juicy tidbits of knowledge wrapped up in fiendishly difficult puzzles. (Kefnet) 5 I have the utmost faith in myself and my abilities. (Rhonas) 6 I get restless when life in the city feels too tame, too safe. (Rhonas) 7 I enjoy solitude as an opportunity to plan my victory. (Bontu) 8 I use satire as a way to undermine the teachings of the other gods. (Bontu) 9 I love, fight, and feast with equal zeal. (Hazoret) 10 I think of those in my care as my family, in a way that most people have trouble understanding. (Hazoret) 1 Solidarity. The worthy must respect the worthy. In the afterlife, all will be united in goal and action. (Oketra) 2 Knowledge. The worthy shall cultivate a nimble mind, so as to perceive the wonders beyond imagination that wait in the afterlife. (Kefnet) 3 Strength. The worthy shall hone a st...