Witherbloom Student
D&D 2024 background: Witherbloom Student. Source: Strixhaven: A Curriculum of Chaos. skills Nature, Survival, tools Herbalism Kit, feat Strixhaven Initiate Skill Proficiencies: Nature, Survival Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A Ink (1-ounce bottle), an ink pen, a book about plant identification, an iron pot, an herbalism kit, a school uniform, and a pouch containing 15 gp Feature: Witherbloom Initiate You gain the Strixhaven Initiate feat and must choose Witherbloom within it. In addition, if you have the Spellcasting or Pact Magic feature, the spells on the Witherbloom Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.) 1st Cure Wounds, Inflict Wounds 2nd Lesser Restoration, Wither and Bloom 3rd Revivify, Vampiric Touch 4th Blight, Death Ward 5th Antilife Shell, Greater Restoration Witherbloom Spells Consider customizing how your spells look when you cast them. Your Witherbloom spells might rely on material components or a spellcasting focus drawn from the swamp environment of Witherbloom, and your spells might take on an appearance suggesting those natural elements. Spectral shapes of swamp animals or plants might form amid your spell effects. Building a Witherbloom Character Druids and warlocks make up most of Witherbloom's student body. A few wizards (mostly those who study the Wizard) and clerics (including those with the Divine Domains of Cleric or Cleric) also find their home in Witherbloom. A number of rangers and barbarians study at Witherbloom as well, and some rogues learn how to create and use poisons during their studies at this college. Suggested Characteristics Students of Witherbloom College are equally likely to be found picking herbs for a healing tincture or riding zombified swamp beasts through the bayou. The Witherbloom Personality Traits table suggests a variety of traits you might...