Almiraj

Small Beast, Unaligned

STR
2 (-4)
DEX
16 (+3)
CON
10 (+0)
INT
2 (-4)
WIS
14 (+2)
CHA
10 (+0)
Keen Senses.

The almiraj has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Familiar.

With the DM's permission, the find familiar spell can summon an almiraj.

Actions

Horn.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Find this creature in the encounter builder

Almiraj

Source: Tomb of Annihilation, p. 211 - Licenses and attribution