Animated Armor

Medium Construct, Unaligned

STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Antimagic Susceptibility.

The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance.

While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack.

The armor makes two melee attacks.

Slam.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

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Animated Armor

Source: Monster Manual (2014), p. 19 - Licenses and attribution