Animated Breath

Large Elemental, Neutral Evil

STR
19 (+4)
DEX
11 (+0)
CON
18 (+4)
INT
6 (-2)
WIS
10 (+0)
CHA
5 (-3)
Chromatic Form.

When created, the animated breath takes one of five forms, matching its creator's breath weapon: Acid, Cold, Fire, Lightning, or Poison. This form determines the creature's AC, damage resistance, traits, and attacks.

Fire Aura (Fire Form Only).

At the start of each of the animated breath's turns, each creature within 5 feet of it takes 3 (1d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the animated breath or hits it with a melee attack takes 3 (1d6) fire damage.

Putrid Aura (Acid and Poison Forms Only).

A creature that starts its turn within 5 feet of the animated breath must succeed on a DC 15 Constitution saving throw or be poisoned until the start of its next turn. A creature that touches the animated breath or hits it with a melee attack takes 3 (1d6) acid damage.

Actions

Multiattack.

The animated breath makes two Slam attacks.

Slam.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 11 (2d10) damage of a type determined by the animated breath's form: acid, cold, fire, lightning, or poison.

Bonus Actions

Lightning Burst (Lightning Form Only).

The animated breath magically teleports to an unoccupied space it can see within 30 feet of it. Each creature within 5 feet of the animated breath after it teleports takes 3 (1d6) lightning damage.

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Animated Breath

Source: Fizban's Treasury of Dragons, p. 163 - Licenses and attribution