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Archpriest
- STR
- 16 (+3)
- DEX
- 12 (+1)
- CON
- 17 (+3)
- INT
- 14 (+2)
- WIS
- 21 (+5)
- CHA
- 14 (+2)
The archpriest casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 17):
At will: Light, Thaumaturgy
1/day each: Flame Strike (level 6 version), Greater Restoration, Raise Dead, Zone of Truth
The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
3/day: Bless, Dispel Magic, Healing Word, Lesser Restoration
Actions
The archpriest makes three Radiant Burst attacks.
Melee or Ranged Attack Roll: +9, reach 5 ft. or range 60 ft. Hit: 27 (4d10 + 5) Radiant damage.
Wisdom Saving Throw: DC 17, each enemy in a 20-foot Emanation originating from the archpriest. Failure: 21 (6d6) Radiant damage, and the target has the Stunned condition until the end of the archpriest's next turn. Success: Half damage only.
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Source: Monster Manual (2025), p. 248 - Licenses and attribution