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Ash Zombie
- STR
- 13 (+1)
- DEX
- 6 (-2)
- CON
- 16 (+3)
- INT
- 3 (-4)
- WIS
- 6 (-2)
- CHA
- 5 (-3)
Undead Fortitude.
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Ash Cloud.
When the zombie dies, it leaves a cloud of ash that lasts for 5 minutes but does not obscure vision.
Actions
Slam.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Find this creature in the encounter builder

Source: Phandelver and Below: The Shattered Obelisk, p. 52 - Licenses and attribution