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Aurochs
- STR
- 20 (+5)
- DEX
- 10 (+0)
- CON
- 19 (+4)
- INT
- 2 (-4)
- WIS
- 12 (+1)
- CHA
- 5 (-3)
Actions
Gore.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage. If the aurochs moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 9 (2d8) piercing damage, and the target must succeed on a DC 15 Strength saving throw or be knocked prone if it is a creature.
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Source: Mordenkainen Presents: Monsters of the Multiverse, p. 71 - Licenses and attribution