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Babau
- STR
- 19 (+4)
- DEX
- 16 (+3)
- CON
- 16 (+3)
- INT
- 11 (+0)
- WIS
- 12 (+1)
- CHA
- 13 (+1)
The babau casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 11):
At will: darkness, dispel magic, fear, heat metal, levitate
Actions
The babau makes two Claw attacks. It can replace one attack with a use of Spellcasting or Weakening Gaze.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 2 (1d4) acid damage.
The babau targets one creature that it can see within 20 feet of it. The target must make a DC 13 Constitution saving throw. On a failed save, the target deals only half damage with weapon attacks that use Strength for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Find this creature in the encounter builder

Source: Mordenkainen Presents: Monsters of the Multiverse, p. 52 - Licenses and attribution