Bak Mei

Medium Humanoid (Human), Lawful Evil

STR
10 (+0)
DEX
18 (+4)
CON
18 (+4)
INT
13 (+1)
WIS
17 (+3)
CHA
16 (+3)
Legendary Resistance (2/Day).

If Bak Mei fails a saving throw, he can choose to succeed instead.

Special Equipment.

Bak Mei carries a staff of striking with 10 charges.

Unarmored Defense.

While Bak Mei is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.

Actions

Multiattack.

Bak Mei attacks three times: twice with Thunder Strike and once with his staff of striking.

Thunder Strike.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) thunder damage, and if the target is a creature, it must succeed on a DC 17 Constitution saving throw or be deafened and stunned until the start of Bak Mei's next turn.

Staff of Striking.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage when used with two hands, and Bak Mei can expend up to 3 of the staff's charges. For each expended charge, the target takes an extra 1d6 force damage.

Heal Self (Recharges after a Long Rest).

Bak Mei regains 2d8 + 4 hit points, and all levels of exhaustion end on him.

Bonus Actions

Nimble Escape.

Bak Mei takes the Disengage or Hide action.

Reactions

Deflect Missile.

In response to being hit by a ranged weapon attack, Bak Mei deflects the missile. The damage he takes from the attack is reduced by 1d10 + 12. If the damage is reduced to 0, Bak Mei catches the missile if it's small enough to hold in one hand and Bak Mei has a hand free.

Legendary Actions

Legendary Action Uses: 3. Immediately after another creature's turn, this creature can expend a use to take one of the following actions; it regains all expended uses at the start of each of its turns.

Crane Dance.

Bak Mei moves up to 20 feet. This movement does not provoke opportunity attacks.

Thunder Strike (Costs 2 Actions).

Bak Mei uses Thunder Strike.

Find this creature in the encounter builder

Bak Mei

Source: Candlekeep Mysteries, p. 168 - Licenses and attribution