Barovian Witch

Medium Humanoid (Human), Chaotic Evil

STR
7 (-2)
DEX
11 (+0)
CON
13 (+1)
INT
14 (+2)
WIS
11 (+0)
CHA
12 (+1)
Spellcasting.

The witch is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The witch has the following wizard spells prepared:

Cantrips (at will): mage hand, prestidigitation, ray of frost

Level 1 (4 slots): ray of sickness, sleep, Tasha's hideous laughter

Level 2 (2 slots): alter self, invisibility

Actions

Claws (Requires Alter Self).

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage. This attack is magical.

Dagger.

Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

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Barovian Witch

Source: Curse of Strahd, p. 229 - Licenses and attribution