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Barovian Witch
- STR
- 7 (-2)
- DEX
- 11 (+0)
- CON
- 13 (+1)
- INT
- 14 (+2)
- WIS
- 11 (+0)
- CHA
- 12 (+1)
Spellcasting.
The witch is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The witch has the following wizard spells prepared:
Cantrips (at will): mage hand, prestidigitation, ray of frost
Level 1 (4 slots): ray of sickness, sleep, Tasha's hideous laughter
Level 2 (2 slots): alter self, invisibility
Actions
Claws (Requires Alter Self).
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage. This attack is magical.
Dagger.
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
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