Berserker

Medium Humanoid (Any Race), Chaotic Good NY Evil

STR
16 (+3)
DEX
12 (+1)
CON
17 (+3)
INT
9 (-1)
WIS
11 (+0)
CHA
9 (-1)
Reckless.

At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Greataxe.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Find this creature in the encounter builder

Berserker

Source: Monster Manual (2014), p. 344 - Licenses and attribution