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Blood-Toll Harpy
- STR
- 12 (+1)
- DEX
- 13 (+1)
- CON
- 10 (+0)
- INT
- 6 (-2)
- WIS
- 11 (+0)
- CHA
- 13 (+1)
Blood Frenzy.
The harpy has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Dark Devotion.
The harpy has advantage on saving throws against being charmed or frightened.
Actions
Multiattack.
The harpy makes two melee attacks: one with its bite and one with its claws.
Bite.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Claws.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.
Find this creature in the encounter builder

Source: Theros: No Silent Secret, p. 227 - Licenses and attribution