Blue Abishai

Medium Fiend (Devil, Wizard), Lawful Evil

STR
15 (+2)
DEX
14 (+2)
CON
17 (+3)
INT
22 (+6)
WIS
23 (+6)
CHA
18 (+4)
Devil's Sight.

Magical darkness doesn't impede the abishai's darkvision.

Magic Resistance.

The abishai has advantage on saving throws against spells and other magical effects.

Spellcasting.

The abishai casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):

At will: disguise self, mage hand, minor illusion

2/day each: charm person, dispel magic, greater invisibility, wall of force

Actions

Multiattack.

The abishai makes three Bite or Lightning Strike attacks.

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage plus 14 (4d6) lightning damage.

Lightning Strike.

Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 36 (8d8) lightning damage.

Bonus Actions

Teleport.

The abishai teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space that it can see.

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Blue Abishai

Source: Mordenkainen Presents: Monsters of the Multiverse, p. 39 - Licenses and attribution