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Boneless
- STR
- 15 (+2)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 1 (-5)
- WIS
- 10 (+0)
- CHA
- 1 (-5)
The boneless needn't spend extra movement to move a creature it is grappling.
The boneless can move through a space as narrow as 1 inch without expending extra movement to do so.
Actions
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). Until the grapple ends, the target has the Blinded and Restrained conditions, is suffocating, and takes 7 (2d4 + 2) Bludgeoning damage at the start of each of the boneless's turns. The boneless can smother only one creature at a time. While grappling a target, the boneless can't take this action again.
Bonus Actions
Wisdom Saving Throw: DC 11, each creature within 30 feet that can see the boneless. Failure: The target has the Frightened condition. Failure or Success: The boneless moves up to its Speed without provoking Opportunity Attacks.
Find this creature in the encounter builder

Source: Ravenloft: The Horrors Within, p. 238 - Licenses and attribution