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Boromar Underboss
- STR
- 10 (+0)
- DEX
- 18 (+4)
- CON
- 15 (+2)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 17 (+3)
The underboss can move through the space of any creature that is of a larger size, but it can't stop there.
Actions
The underboss makes three attacks, using Poisoned Blade or Arcane Firearm in any combination.
Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Slashing damage plus 7 (2d6) Poison damage, and the target has the Poisoned condition until the start of the underboss's next turn. If the target is already Poisoned, it instead takes an extra 7 (2d6) Poison damage.
Ranged Attack Roll: +7, range 30/90 ft. Hit: 26 (4d10 + 4) Force damage.
Reactions
Trigger: The underboss is hit by an attack roll. Response: The underboss halves the damage (round down) it takes from that attack.
Find this creature in the encounter builder

Source: Eberron: Forge of the Artificer, p. 57 - Licenses and attribution