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Bruna
- STR
- 24 (+7)
- DEX
- 20 (+5)
- CON
- 24 (+7)
- INT
- 19 (+4)
- WIS
- 22 (+6)
- CHA
- 25 (+7)
The Bruna's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
The Bruna knows if it hears a lie.
The Bruna has advantage on saving throws against spells and other magical effects.
The Bruna's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:
At will: detect evil and good, invisibility (self only), protection from evil and good
3/day each: blade barrier, dispel evil and good, flame strike, raise dead
1/day each: commune, control weather, insect plague, dispel evil and good
Actions
The Bruna makes two melee attacks.
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.
The Bruna touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Find this creature in the encounter builder

Source: Plane Shift: Innistrad, p. 26 - Licenses and attribution