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Canopic Golem
- STR
- 20 (+5)
- DEX
- 10 (+0)
- CON
- 20 (+5)
- INT
- 7 (-2)
- WIS
- 11 (+0)
- CHA
- 1 (-5)
Limited Spell Immunity.
The golem automatically succeeds on saving throws against spells of 7th level or lower, and the attack rolls of such spells always miss it.
Unusual Nature.
The golem doesn't require air, food, drink, or sleep.
Actions
Multiattack.
The golem makes two attacks.
Slam.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 27 (4d10 + 5) force damage.
Crystal Dart.
Ranged Weapon Attack: +10 to hit, range 120 ft., one target. Hit: 14 (2d8 + 5) force damage.
Reactions
Spell Deflection.
In response to a spell attack missing the golem, it causes that spell to hit another creature within 120 feet of it that it can see.
Find this creature in the encounter builder

Source: Candlekeep Mysteries, p. 179 - Licenses and attribution