Clay Gladiator

Medium Construct, Unaligned

STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
15 (+2)
Climbing.

The gladiator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Steadfast.

The gladiator can't be disarmed, and cannot make ranged attacks.

Brute.

A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).

Actions

Multiattack.

The gladiator makes three melee attacks.

Spear.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands.

Shield Bash.

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Parry.

The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.

Find this creature in the encounter builder

Clay Gladiator

Source: Tomb of Annihilation, p. 100 - Licenses and attribution