
Clockwork Iron Cobra
D&D 2024 monster: Clockwork Iron Cobra. Source: Mordenkainen Presents: Monsters of the Multiverse. challenge rating 4, creature type Construct, Medium size,... An iron cobra is exactly what its name implies: a metal snake with a poisonous bite. Gnomes load this clockwork with alchemical concoctions that can paralyze creatures and cloud the mind. Clockworks Gnomes' tinkering with magic and mechanical devices has produced many failed Constructs but also has resulted in genuine advances, such as clockworks. The methods used to craft clockworks have been shared between gnome communities over many generations. Individual Designs Gnome artisans prefer unique clockworks over perfectly functioning ones that copy too much from other creations. A clockwork can be customized by adding one of the following enhancements and one potential malfunction to its stat block. You can select randomly or choose a pair of modifications that fit the temperament of the clockwork's builder. 1 Camouflaged. The clockwork gains proficiency in Stealth if it lacks that proficiency. While motionless, it is indistinguishable from a stopped machine. 2 Sensors. The range of the clockwork's darkvision increases by 60 feet, and it gains proficiency in Perception if it lacks that proficiency. 3 Fortified. The clockwork's AC increases by 2. 4 Increased Speed. The clockwork's speed increases by 10 feet. 5 Reinforced Construction. The clockwork has resistance to force, lightning, and thunder damage. 6 Self-Repairing. If the clockwork starts its turn with fewer than half its hit points but at least 1 hit point, it regains 5 hit points. If it takes lightning damage, this ability doesn't function at the start of its next turn. 7 Sturdy Frame. The clockwork's hit point maximum increases by an amount equal to its number of Hit Dice. 8 Suction. The clockwork gains a climbing speed of 30 feet. 9 Vocal Resonator. The clockwork gains the ability to speak rudimentary Common or Gnomish. 10 Water Propulsion. The clo...