Clockwork Mule

Medium Construct, Unaligned

STR
14 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Maintainable.

Repairing 1 hit point of damage to the clockwork mule takes 1 hour and requires replacement parts, which can be bought in a large city for 20 gp. If the mule drops to 0 hit points, it is destroyed and unrepairable.

Beast of Burden.

The mule is considered to be a Large animal for the purpose of determining its carrying capacity.

Sure-Footed.

The mule has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Hooves.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

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Clockwork Mule

Source: Storm King's Thunder, p. 162 - Licenses and attribution