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Construct (Helmed Horror)
- STR
- 18 (+4)
- DEX
- 13 (+1)
- CON
- 16 (+3)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 10 (+0)
Magic Resistance.
The construct has advantage on saving throws against spells and other magical effects.
Spell Immunity.
The construct is immune to three spells chosen by its creator. Typical immunities include fireball, heat metal, and lightning bolt.
Actions
Multiattack.
The construct makes two longsword attacks.
Longsword.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.
Find this creature in the encounter builder

Source: Plane Shift: Kaladesh, p. 32 - Licenses and attribution