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Countess Sansuri
- STR
- 27 (+8)
- DEX
- 10 (+0)
- CON
- 22 (+6)
- INT
- 16 (+3)
- WIS
- 16 (+3)
- CHA
- 16 (+3)
The giant has advantage on Wisdom (Perception) checks that rely on smell.
The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form
Sansuri casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15; +7 to hit with spell attacks):
At will: mage hand, message, prestidigitation, ray of frost
2/day each: arcane lock, gust of wind, invisibility, magic missile, unseen servant
1/day each: globe of invulnerability, haste, hypnotic pattern, ice storm, lightning bolt, Mordenkainen's sword, wall of force
Actions
Sansuri makes two spear attacks.
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
Find this creature in the encounter builder

Source: Storm King's Thunder, p. 192 - Licenses and attribution