Cultist of Myrkul

Small or Medium Humanoid, Neutral Evil

STR
13 (+1)
DEX
14 (+2)
CON
18 (+4)
INT
20 (+5)
WIS
18 (+4)
CHA
15 (+2)
Nearer to the Dead.

While Bloodied, the cultist has Immunity to the Frightened and Poisoned conditions.

Spellcasting.

The cultist casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):

At will: Speak with Dead, Thaumaturgy

1/day each: Animate Dead, Circle of Death

Actions

Multiattack.

The cultist makes three Necrotic Burst attacks.

Necrotic Burst.

Melee or Ranged Attack Roll: +9, reach 5 ft. or range 120 ft. Hit: 27 (5d10) Necrotic damage and the target can't regain Hit Points until the end of the cultist's next turn.

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Cultist of Myrkul

Source: The Lost Library of Lethchauntos, p. 255 - Licenses and attribution