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Dermot Wurder (Tier 1)
- STR
- 16 (+3)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 10 (+0)
- WIS
- 16 (+3)
- CHA
- 10 (+0)
Spellcasting.
Dermot casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At will: guidance, light, spare the dying
1/day each: bless, cure wounds
Actions
Multiattack.
Dermot makes one Warhammer attack and one Searing Wrath attack.
Warhammer.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage when used with two hands.
Searing Wrath.
Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 9 (2d8) radiant damage, and the target is blinded until the end of its next turn.
Find this creature in the encounter builder
.webp)
Source: Critical Role: Call of the Netherdeep, p. 188 - Licenses and attribution