Dragonwing

Medium Humanoid (Human), Lawful Evil

STR
11 (+0)
DEX
16 (+3)
CON
13 (+1)
INT
11 (+0)
WIS
11 (+0)
CHA
13 (+1)
Dragon Fanatic.

The dragonwing has advantage on saving throws against being charmed or frightened. While the dragonwing can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonwing ignores the effects of being charmed or frightened.

Fanatic Advantage.

Once per turn, if the dragonwing makes a weapon attack with advantage on the attack roll and hits, the target takes an extra 7 (2d6) damage.

Limited Flight.

The dragonwing can use a bonus action to gain a flying speed of 30 feet until the end of its turn.

Pack Tactics.

The dragonwing has advantage on an attack roll against a creature if at least one of the dragonwing's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack.

The dragonwing attacks twice with its scimitar.

Scimitar.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 3 (1d6) damage of the type to which the cultist has resistance.

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Dragonwing

Source: Hoard of the Dragon Queen, p. 90 - Licenses and attribution