Drevin

Medium Humanoid (Any Race), Any Alignment

STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
14 (+2)
CHA
16 (+3)
Cunning Action.

On each of its turns, Drevin can use a bonus action to take the Dash, Disengage, or Hide action.

Sneak Attack (1/Turn).

Drevin deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.

Actions

Multiattack.

Drevin makes two melee attacks.

Shortsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Hand Crossbow.

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Find this creature in the encounter builder

Drevin

Source: Tales from the Yawning Portal, p. 126 - Licenses and attribution