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Druid of the Old Ways
- STR
- 11 (+0)
- DEX
- 15 (+2)
- CON
- 16 (+3)
- INT
- 10 (+0)
- WIS
- 20 (+5)
- CHA
- 14 (+2)
The druid deals double damage to objects and structures.
The druid can communicate with beasts and plants as if they shared a language.
The druid is a 12th-level Gruul spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, produce flame, resistance, thorn whip
Level 1 (4 slots): cure wounds, faerie fire, thunderwave
Level 2 (3 slots): beast sense, flame blade, pass without trace
Level 3 (3 slots): conjure animals, dispel magic, plant growth
Level 4 (3 slots): dominate beast, freedom of movement, wall of fire
Level 5 (2 slots): commune with nature, conjure elemental, scrying
Level 6 (1 slots): transport via plants, wall of thorns
Actions
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.
Find this creature in the encounter builder

Source: Guildmasters' Guide to Ravnica, p. 239 - Licenses and attribution