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Dryad
- STR
- 10 (+0)
- DEX
- 12 (+1)
- CON
- 11 (+0)
- INT
- 14 (+2)
- WIS
- 15 (+2)
- CHA
- 18 (+4)
The dryad has Advantage on saving throws against spells and other magical effects.
The dryad can communicate with Beasts and Plants as if they shared a language.
The dryad casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 14):
At will: Animal Friendship, Charm Monster (lasts 24 hours; ends early if the dryad casts the spell again), Druidcraft
1/day each: Entangle, Pass without Trace
Actions
The dryad makes one Vine Lash or Thorn Burst attack, and it can use Spellcasting to cast Charm Monster.
Melee Attack Roll: +6, reach 10 ft. Hit: 8 (1d8 + 4) Slashing damage.
Ranged Attack Roll: +6, range 60 ft. Hit: 7 (1d6 + 4) Piercing damage.
Bonus Actions
If within 5 feet of a Large or bigger tree, the dryad teleports to an unoccupied space within 5 feet of a second Large or bigger tree that is within 60 feet of the previous tree.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 107 - Licenses and attribution