Duodrone

Medium Construct, Lawful Neutral

STR
11 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
7 (-2)
Axiomatic Mind.

The duodrone can't be compelled to act in a manner contrary to its nature or its instructions.

Disintegration.

If the duodrone dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.

Actions

Multiattack.

The duodrone makes two fist attacks or two javelin attacks.

Fist.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Javelin.

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Find this creature in the encounter builder

Duodrone

Source: Monster Manual (2014), p. 225 - Licenses and attribution