Eldritch Eddy

Large Construct, Chaotic Neutral

STR
10 (+0)
DEX
12 (+1)
CON
16 (+3)
INT
12 (+1)
WIS
9 (-1)
CHA
17 (+3)
Magic Resistance.

The eddy has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The eddy makes two attacks, using Searing Swipe or Arcane Bolt in any combination.

Searing Swipe.

Melee Attack Roll: +6, reach 10 ft. Hit: 13 (3d6 + 3) Fire or Lightning damage (eddy's choice).

Arcane Bolt.

Ranged Attack Roll: +6, range 120 ft. Hit: 14 (2d10 + 3) Force damage.

Reactions

Eldritch Overload.

Trigger: The eddy takes damage. Response:Strength Saving Throw: DC 14, each creature of the eddy's choice in a 5-foot Emanation originating from the eddy. Failure: 7 (2d6) Force damage, and the target has the Prone condition.

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Eldritch Eddy

Source: Netheril's Fall - Licenses and attribution