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Fated Shaker
- STR
- 10 (+0)
- DEX
- 16 (+3)
- CON
- 10 (+0)
- INT
- 15 (+2)
- WIS
- 16 (+3)
- CHA
- 15 (+2)
The shaker casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 14):
At will: mage armor, mage hand
1/day each: enlarge/reduce, fly, suggestion
Actions
The shaker makes two Golden Rod or Radiant Bolt attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) radiant damage.
Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 14 (2d10 + 3) radiant damage.
Bonus Actions
The shaker speaks magical words to order a creature it can see within 30 feet of itself. The target must succeed on a DC 14 Wisdom saving throw or be affected by one of the following effects (choose one or roll a d4):
- 1-2: Grovel.
The target takes 14 (4d6) psychic damage, drops whatever it is holding, and has the prone condition.
- 3-4: Cower.
The target takes 10 (3d6) psychic damage and has the frightened condition until the end of its next turn.
Find this creature in the encounter builder

Source: Morte's Planar Parade, p. 56 - Licenses and attribution