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Feathergale Knight
- STR
- 14 (+2)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 11 (+0)
- WIS
- 10 (+0)
- CHA
- 14 (+2)
The knight is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It knows the following sorcerer spell:
Cantrips (at will): gust, light, message, ray of frost
Level 1 (2 slots): expeditious retreat, feather fall
Actions
The knight makes two melee attacks.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
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Source: Princes of the Apocalypse, p. 189 - Licenses and attribution