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Fennor
- STR
- 16 (+3)
- DEX
- 12 (+1)
- CON
- 17 (+3)
- INT
- 9 (-1)
- WIS
- 11 (+0)
- CHA
- 9 (-1)
Reckless.
At the start of its turn, Fennor can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Multiattack.
Fennor makes two attacks with her greatsword
Greatsword.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Find this creature in the encounter builder

Source: Princes of the Apocalypse, p. 170 - Licenses and attribution