Fennor

Medium Humanoid (Human), Chaotic Good NY Evil

STR
16 (+3)
DEX
12 (+1)
CON
17 (+3)
INT
9 (-1)
WIS
11 (+0)
CHA
9 (-1)
Reckless.

At the start of its turn, Fennor can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack.

Fennor makes two attacks with her greatsword

Greatsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

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Fennor

Source: Princes of the Apocalypse, p. 170 - Licenses and attribution