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Fire Elemental Myrmidon
- STR
- 13 (+1)
- DEX
- 18 (+4)
- CON
- 15 (+2)
- INT
- 9 (-1)
- WIS
- 10 (+0)
- CHA
- 10 (+0)
Illumination.
The myrmidon sheds bright light in a 20-foot radius and dim light in a 40-foot radius.
Water Susceptibility.
For every 5 feet the myrmidon moves in 1 foot or more of water, it takes 2 (1d4) cold damage.
Actions
Multiattack.
The myrmidon makes three Scimitar attacks.
Scimitar.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) force damage.
Fiery Strikes (Recharge 6).
The myrmidon uses Multiattack. Each attack that hits deals an extra 7 (2d6) fire damage.
Find this creature in the encounter builder

Source: Mordenkainen Presents: Monsters of the Multiverse, p. 123 - Licenses and attribution