Firenewt Warrior

Medium Elemental, Neutral

STR
10 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
7 (-2)
WIS
11 (+0)
CHA
8 (-1)
Amphibious.

The firenewt can breathe air and water.

Actions

Multiattack.

The firenewt makes two Scimitar attacks.

Scimitar.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Spit Fire (Recharges after a Short or Long Rest).

The firenewt spits fire at a creature within 10 feet of it. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one.

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Firenewt Warrior

Source: Mordenkainen Presents: Monsters of the Multiverse, p. 125 - Licenses and attribution