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Flaming Skeleton
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 15 (+2)
- INT
- 10 (+0)
- WIS
- 15 (+2)
- CHA
- 8 (-1)
Death Burst.
The skeleton explodes when it dies. Dexterity Saving Throw: DC 12, each creature in a 10-foot Emanation originating from the skeleton. Failure: 14 (4d6) Fire damage. Success: Half damage.
Illumination.
The skeleton sheds Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.
Actions
Multiattack.
The skeleton makes two attacks, using Flame Scepter or Hurl Flame in any combination.
Flame Scepter.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 3 (1d6) Fire damage.
Hurl Flame.
Ranged Attack Roll: +4, range 60 ft. Hit: 7 (1d10 + 2) Fire damage.
Find this creature in the encounter builder

Source: Monster Manual (2025), p. 283 - Licenses and attribution