Fomorian

Huge Giant, Chaotic Evil

STR
23 (+6)
DEX
10 (+0)
CON
20 (+5)
INT
9 (-1)
WIS
14 (+2)
CHA
6 (-2)

Actions

Multiattack.

The fomorian makes two Stone Club attacks. It can replace one attack with a use of Warping Hex if available.

Stone Club.

Melee Attack Roll: +9, reach 15 ft. Hit: 24 (4d8 + 6) Bludgeoning damage.

Warping Hex (Recharge 4-6).

Wisdom Saving Throw: DC 16, one creature the fomorian can see within 120 feet. Failure: 21 (6d6) Psychic damage, and the target gains 1 Exhaustion level. Success: Half damage only.

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Fomorian

Source: Monster Manual (2025), p. 123 - Licenses and attribution